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 Duel Decks: Jace vs. Chandra

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The Eye
Maximum Madness / Foil Grabbing Maniac
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Age : 23
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PostSubject: Duel Decks: Jace vs. Chandra   Fri Sep 19, 2008 11:31 pm

Like goblins vs. elves, Duel Decks: Jace vs. Chandra features the best burn and counterspells, inclusive with eight rares each and alternate art blue and red Lorwyn planeswalkers.

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The Eye
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PostSubject: Re: Duel Decks: Jace vs. Chandra   Fri Sep 19, 2008 11:31 pm


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afro
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Rincewind
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PostSubject: Re: Duel Decks: Jace vs. Chandra   Fri Sep 19, 2008 11:43 pm

An empty post? I do hope you're going to put something good in it...
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The Eye
Maximum Madness / Foil Grabbing Maniac
Maximum Madness / Foil Grabbing Maniac


Posts : 1445
Join date : 2008-05-17
Age : 23
Location : Salami Producers Catering Association

PostSubject: Re: Duel Decks: Jace vs. Chandra   Fri Sep 19, 2008 11:59 pm

What? It's not empty.
What would a metallic sliver be with one of every Sliver in play?

Metallic Sliver
1
Artifact Creature - Sliver

Absorb 1, Double Strike, First strike, Flanking, Flying, Frenzy 1, Haste, Lifelink, Reach, Shadow, Trample, Poisonous 1, Provoke, Shroud, Vigilance.

This creature can't be countered.
This creature can be played as though it had Flash
This creature has protection from the color chosen for Ward Sliver.
If this creature would be put into a graveyard, you may put it on top of its owner's library instead.

This creature can't be blocked except by two or more creatures.
This creature can't be blocked except by Slivers.
This creature gets +1/+1 as long as you control a swamp.
This creature is colorless.

0: If this permanent is in play, flip a coin. If you win the flip, remove this permanent from the game and return it to play under its owner's control at end of turn. If you lose the flip, sacrifice it.
1: This creature's type becomes the creature type of your choice in addition to its other types until end of turn.
2: This creature gets +0/+1 until end of turn.
2: This creature gets +1/+0 until end of turn.
2: This creature gets +1/+1 until end of turn.
2: Regenerate this creature.
2: Regenerate this creature.
Pay 2 life: Return this creature to its owner's hand.

Tap Symbol: Regenerate target Sliver.
Tap Symbol: Target Sliver gets +X/+0 until end of turn, where X is the number of Slivers in play.
Tap Symbol: This creature deals 1 damage to target attacking or blocking creature.
Tap Symbol: Target player puts the top card of his or her library into his or her graveyard.
Tap Symbol: Tap target permanent.
Tap Symbol: This creature deals 2 damage to target creature or player and 3 damage to itself.
Tap Symbol: Add one mana of any color to your mana pool.
Tap Symbol: Name a card. Target opponent reveals a card at random from his or her hand. If it's the named card, that player discards it. Play this ability only during your turn.

Whenever this creature deals combat damage to a creature, destroy that creature. It can't be regenerated.
Whenever this creature deals combat damage to a player, you may draw a card.
Whenever this creature deals combat damage to a player, its controller may put a 1/1 colorless Sliver creature token into play.
Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
Whenever a creature dealt damage by this creature this turn is put into a graveyard, put a +1/+1 counter on this creature
Whenever this creature is dealt damage, put a +1/+1 counter on it.
Whenever this creature becomes the target of a spell an opponent controls, you may draw a card.
When this creature comes into play, destroy target artifact or enchantment.
When this creature comes into play, you may Fateseal 1.

Sacrifice this creature: Add Image:Black Mana Black Mana to your mana pool.
Sacrifice this creature: You gain 3 life.
1, Sacrifice this creature: This creature deals 1 damage to target creature or player.
1, Sacrifice this creature: Prevent the next 1 damaga that would be dealt to target player or Sliver.
1, Sacrifice this creature: Target Sliver gets +2/+2 until the end of the turn.
1, Sacrifice this creature: Each player discard a card at random.
2, Sacrifice this creature: Target player discards a card at random.
2, Sacrifice this creature: Draw a card.
2, Sacrifice this creature: That creature deals 2 damage to target creature or player.
2, Sacrifice this creature: You gain 4 life.
3, Sacrifice this creature: Destroy target permanent.

(If a Plague Sliver is in play,) during you upkeep, this creature deals 1 damage to you.
(If a Dormant Sliver is in play,) defender, and when this creature comes in to play, you may draw a card.
(If a Sliver Legion is in play,) this creature gains +1/+1 for each other Sliver in play.

8/8 (9/9 if you control a Swamp, or 84/84 if Sliver Legion is in play and you control a Swamp.)

Crazy, huh? afro

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PostSubject: Re: Duel Decks: Jace vs. Chandra   Sat Sep 20, 2008 12:33 am

Sorry, didn't wait long enough for the image to load. Blame it on dialup...
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