Bolt of Intimidation*
Bolt of Intimidation deals 3 damage to target creature. Other creatures can't attack this turn.
Target creature gets +4/+2 and gains trample until end of turn.
Enchantment - Aura Common
Enchanted creature can't attack or block.
Whenever enchanted creature is the target of a spell or ability, remove it from the game.
Creature - Human Wizard Rare
As Meddling Mage comes into play, name a nonland card.
The named card can't be played.
Lich Lord of Unx
Creature - Zombie Wizard Rare
: Put a 1/1 blue and black Zombie Wizard creature token into play.
: Target player loses X life and puts the top X cards of his or her library into his or her graveyard where X is the number of Zombies you control.
, Sacrifice five artifacts: Take an extra turn after this one.
Creature - Zombie Beast Rare
Whenever Lightning Reaver deals combat damage to a player, put a charge counter on it.
At the end of your turn, Lightning Reaver deals damage equal to the number of charge counters on it to each opponent.
At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater.
Lord of Extinction
Creature - Elemental Mythic Rare
Lord of Extinction's power and toughness are each equal to the number of cards in all graveyards.
Destroy target nonland permanent and each permanent that shares a name with that permanent.
Legendary Artifact Creature - Human Wizard Mythic Rare
At the beginning of your upkeep, choose target opponent. This turn, that player can't play spells or activated abilities and plays with his or her hand revealed. You can play cards from that player's hand this turn.
Legendary Creature - Zombie Assassin Mythic Rare
Whenever Thraximundar attacks, defending player sacrifices a creature.
Whenever a player sacrifices a creature, you may put a +1/+1 counter on Thraximundar.