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 Magic 2010

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The Eye
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PostSubject: Magic 2010   Thu Jun 04, 2009 4:51 am

New cards released:
Vampire Nocturnus*
1bbb
Creature - Vampire Mythic Rare
Play with the top card of your library revealed.
As long as the top card of your library is black, Vampire Nocturnus and other Vampire creatures you control get +2/+1 and have flying.
3/3

Queen of Ants*
3gg
Creature - Insect Rare
1{G}: Put a 1/1 green Insect creature token into the battlefield.
5/5

Golden Lotus

Legendary Land Mythic Rare
Shroud
Golden Lotus enters the battlefield tapped.
When Golden Lotus enters the battlefield, sacrifice three lands, or sacrifice Golden Lotus.
Tap Symbol, Sacrifice Golden Lotus: Add nine mana in any combination of colors to your mana pool.

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The Eye
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PostSubject: Re: Magic 2010   Thu Jun 04, 2009 4:52 am

I'm sure the last one would combo well with Life From the Loam...

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PostSubject: Re: Magic 2010   Fri Jun 19, 2009 5:25 am

Undead Slayer
2w
Creature - Human Cleric Uncommon
White Mana,Tap Symbol: Exile target Skeleton, Vampire, or Zombie.
#37/249 2/2

Child of Night
1b
Creature - Vampire Common
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
#88/249 2/1

Nice reprints:
Ball Lightning
Red Mana Red Mana Red Mana
6/1
Creature - Elemental
Trample, Haste
At end of turn, sacrifice Ball Lightning.

Lightning Bolt
Red Mana
Instant
Lightning Bolt deals 3 damage to target creature or player.

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The Eye
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PostSubject: Re: Magic 2010   Fri Jun 26, 2009 10:03 pm

WHITE

Captain of the Watch
4ww
Creature - Human Soldier Rare
Vigilance
Other Soldier creatures you control gets +1/+1 and have vigilance.
When Captain of the Watch enters the battlefield, put 3 1/1 white Soldier creature tokens onto the battlefield.
Illus. Greg Staples #6/249 3/3

Baneslayer Angel
3ww
Creature - Angel Mythic Rare
Flying, first strike, lifelink, protection from Demons and from Dragons
Some angels protect the meek and innocent. Others seek out and smite evil wherever it lurks.
Illus. Greg Staples #4/249 5/5

Elite Vanguard
w
Creature - Human Soldier Uncommon
"Simba who?"
#9/249 2/1

Harm's Way
w
Instant Uncommon
The next 2 damage that a source of your choice would deal to you or a permanent you control this turn is dealt to target creature or player instead.

Honor of the Pure
1w
Enchantment Rare
White creatures you control get +1/+1.

Planar Cleansing
3www
Sorcery Rare
Destroy all nonland permanents.

Righteousness
w
Instant Uncommon
Target blocking creature gets +7/+7 until end of turn.

Veteran Armorsmith
ww
Creature - Human Soldier Common
Other Soldier creatures you control get +0/+1.
�Courage is a proud and gleaming shield. It does not bend or hide from sight. To fight with courage, we must forge in steel.�
Illus. Michael Komarck 2/3

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PostSubject: Re: Magic 2010   Fri Jun 26, 2009 10:05 pm

BLUE

Fabricate
2u
Sorcery Uncommon
Search your library for an artifact card, reveal it, and put it into your hand. Then shuffle your library.

Mind Spring
xuu
Sorcery Rare
Draw X cards.

Ponder
u
Sorcery Common
Look at the top three cards of your library, then put them back in any order. You may shuffle your library.
Draw a card.

Sleep
2uu
Sorcery Uncommon
Tap all creatures target opponent controls. Creatures that player controls don't untap during their controller's next untap step.

Sphinx Ambassador
5uu
Creature - Sphinx Mythic Rare
Flying
Whenever Sphinx Ambassador deals combat damage to a player, search that player�s library for a card, then that player names a card. If you searched for a creature card that isn�t the named card, you may put it onto the battlefield under your control. Then that player shuffles his or her library.
5/5

Time Warp
3uu
Sorcery Mythic Rare
Target player takes an extra turn after this one.

Twincast
uu
Instant Rare
Copy target instant or sorcery spell. You may choose new targets for the copy.

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PostSubject: Re: Magic 2010   Fri Jun 26, 2009 10:07 pm

BLACK

Cemetery Reaper
1bb
Creature - Zombie Rare
Other Zombie creatures you control get +1/+1.
2{B}, Tap Symbol: Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield.
2/2

Haunting Echoes
3bb
Sorcery Rare
Exile all cards in target player's graveyard other than basic land cards. Search that player's library for all cards with the same name as cards exiled this way and exile them. Then that player shuffles his or her library.

Relentless Rats
1bb
Creature - Rat Uncommon
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.
A deck can have any number of cards named Relentless Rats.
2/2

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PostSubject: Re: Magic 2010   Fri Jun 26, 2009 10:08 pm

RED

Inferno Elemental
4rr
Creature - Elemental Uncommon
Whenever Inferno Elemental blocks or becomes blocked by a creature, Inferno Elemental deals 3 damage to that creature.
4/4

Warp World
5rrr
Sorcery Rare
Each player shuffles all permanents he or she owns into his or her library, then reveals that many cards from the top of his or her library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then puts all enchantment cards revealed this way onto the battlefield, then puts all cards revealed this way that weren't put into play on the bottom of his or her library in any order.

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PostSubject: Re: Magic 2010   Fri Jun 26, 2009 10:10 pm

GREEN

Kalonian Behemoth
5gg
Creature - Beast Rare
Shroud
9/9

Master of the Wild Hunt
2gg
Creature - Human Shaman Mythic Rare
At the beginning of your upkeep, put a 2/2 green Wolf creature token onto the battlefield.
Tap Symbol: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature then deals damage equal to its power divided as its controller chooses among any number of those Wolves.
Illus. Kev Walker #191/249 3/3

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PostSubject: Re: Magic 2010   Fri Jun 26, 2009 10:12 pm

ARTIFACT/LAND

Darksteel Colossus
11
Artifact Creature - Golem Mythic Rare
Trample
Darksteel Colossus is indestructible. ("Destroy" effects and lethal damage don't destroy it.)
If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.
11/11

Magebane Armor
3
Artifact - Equipment Rare
Equipped creature gets +2/+4 and loses flying.
Prevent all noncombat damage that would be dealt to equipped creature.
Equip 2 (2: Attack to target creature you control. Equip only as a sorcery.)

Mirror of Fate
5
Artifact Rare
Tap Symbol, Sacrifice Mirror of Fate: Choose up to seven face-up exiled cards you own. Exile all the cards from your library, then put the chosen cards on top of your library.

Platinum Angel
7
Artifact Creature - Angel Mythic Rare
Flying
You can't lose the game and your opponents can't win the game.
4/4

Gargoyle Castle

Land Rare
Tap Symbol: Add 1 to your mana pool.
5, Tap Symbol, Sacrifice Gargoyle Castle: Put a 3/4 colorless Gargoyle artifact creature token with flying onto the battlefield.

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PostSubject: Re: Magic 2010   Today at 8:40 am

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