Ashhurst Mtg

Ashhurst Mtg is a small group which gathers weekly to play Magic the Gathering
 
HomeFAQSearchMemberlistUsergroupsRegisterLog in

Share | 
 

 The most important rule of thumb you'll ever need for MTG

View previous topic View next topic Go down 
AuthorMessage
The Eye
Maximum Madness / Foil Grabbing Maniac
Maximum Madness / Foil Grabbing Maniac


Posts : 1445
Join date : 2008-05-17
Age : 23
Location : Salami Producers Catering Association

PostSubject: The most important rule of thumb you'll ever need for MTG   Wed May 21, 2008 8:05 am

A quick game is fast game.
Whoops, meant to say a good game is a fast game.
Back to top Go down
View user profile
Rincewind
Forum Wizzard
Forum Wizzard


Posts : 993
Join date : 2008-05-16
Age : 25
Location : Unseen University, Ankh-Morpork

PostSubject: Re: The most important rule of thumb you'll ever need for MTG   Wed May 21, 2008 8:14 am

Well, slow games can be fun provided they don't drag on in the same way for hours...
Back to top Go down
View user profile http://ashhurstmtg.rpgwars.org
The Eye
Maximum Madness / Foil Grabbing Maniac
Maximum Madness / Foil Grabbing Maniac


Posts : 1445
Join date : 2008-05-17
Age : 23
Location : Salami Producers Catering Association

PostSubject: Re: The most important rule of thumb you'll ever need for MTG   Wed May 21, 2008 8:18 am

Not necessarily turnwise, I mean Jonathan's infamous 10-minute turns that involve drawing, playing a land, deciding between two cards, and the odd attack.
Back to top Go down
View user profile
Rincewind
Forum Wizzard
Forum Wizzard


Posts : 993
Join date : 2008-05-16
Age : 25
Location : Unseen University, Ankh-Morpork

PostSubject: Re: The most important rule of thumb you'll ever need for MTG   Wed May 21, 2008 8:21 am

The opposite is true too. I never liked how Sam tried to get everyone to take their turn in under 5 seconds.

"Turn? Turn? TURN?!?"
Back to top Go down
View user profile http://ashhurstmtg.rpgwars.org
The Eye
Maximum Madness / Foil Grabbing Maniac
Maximum Madness / Foil Grabbing Maniac


Posts : 1445
Join date : 2008-05-17
Age : 23
Location : Salami Producers Catering Association

PostSubject: Re: The most important rule of thumb you'll ever need for MTG   Wed May 21, 2008 8:22 am

Well, that's not playing fast, that's urging the other's to play fast. And yes, it is unpleasant playing with Sam when every game somehow ends with him punching you/blaming his teammate/him making it obvious that he had not enough/too much coffee last night.
Back to top Go down
View user profile
The Eye
Maximum Madness / Foil Grabbing Maniac
Maximum Madness / Foil Grabbing Maniac


Posts : 1445
Join date : 2008-05-17
Age : 23
Location : Salami Producers Catering Association

PostSubject: Emperor Game   Thu Sep 11, 2008 6:21 am

Ooo, we had a really close Emperor yesterday. Marcus alpha-striked Jonathan with his Slivers, and Jonathan had a chance of dying or staying on four life. He decided to live for another turn, preventing Sam from killing Marcus with his demons. This gave me enough time to reality-acid away some of his key elements after Jonathan was dead. The Peter/Aaron side was in stasis, with Peter not being able to break through the solid defense of snakes.


Teams were:
TEAM 1
Emperor:Sam-Demon/Ogre
General 1-Jonathan-Samurai/Knight Rolling Eyes
General 2-Peter-Selesnya beatdown

TEAM 2
Emperor: afro -Mastermind
General 1-Marcus-Sliver
General 2-Aaron-Snake

_________________
In democracy, it's your vote that counts. In feudalism, it's your count that votes.
afro
Back to top Go down
View user profile
Sponsored content




PostSubject: Re: The most important rule of thumb you'll ever need for MTG   Today at 2:56 pm

Back to top Go down
 
The most important rule of thumb you'll ever need for MTG
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» Hi new to halogen oven cooking
» Rule changes for shields & bucklers?
» Copyright (important)
» Muffin Will Rule Da World
» What do you think of my extensive rule changes?

Permissions in this forum:You cannot reply to topics in this forum
Ashhurst Mtg :: General Mtg Discussion :: Mtg Rules Discussion-
Jump to: