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 Release of Archenemy

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Chris
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PostSubject: Re: Release of Archenemy   Thu Jun 17, 2010 7:44 am

It was Silva that said it was Standard or "pretty much Standard" were her exact words.

The other guys said "anything goes" and added "but dont play any dick cards"......

Quote :
To play Archenemy, each player needs a deck made of normal-sized Magic cards. By default these will be normal Constructed decks consisting of at least 60 cards (such as, for example, the 60-card decks featured in the four Archenemy game packs), but in theory you could also try this with 100-card EDH decks, 40-card Sealed Decks, or any other Magic decks. The player playing as the archenemy also needs a scheme deck made of at least 20 oversized scheme cards (also included in each game pack—note that some schemes appear in more than one game pack).

If each player has an Archenemy game pack, players can take turns using their scheme decks as the archenemy. If you want to customize the scheme deck, there are only two rules to follow: the deck must have at least 20 scheme cards and it can't include more than two of any single card.

At the start of the game, each player shuffles his or her traditional deck. The archenemy also shuffles his or her scheme deck. The archenemy keeps the scheme deck face down and can't look at it or rearrange the cards in it, just like his or her library.

I guess that still doesn't answer the question???
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Dohyden
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PostSubject: Re: Release of Archenemy   Thu Jun 17, 2010 7:51 am

it means the decks u play against the Archenemy can be anything... just don't play black lotus.
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Akuri_Mitsu
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PostSubject: Re: Release of Archenemy   Thu Jun 17, 2010 7:57 am

SCORE!!!

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Dohyden
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PostSubject: Re: Release of Archenemy   Thu Jun 17, 2010 8:47 am

and time walk and mox's and so on and so on
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Akuri_Mitsu
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PostSubject: Re: Release of Archenemy   Thu Jun 17, 2010 9:00 am

so no myr incubators XD

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Dohyden
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PostSubject: Re: Release of Archenemy   Thu Jun 17, 2010 9:04 am

nah, myr incubator is fine
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Akuri_Mitsu
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PostSubject: Re: Release of Archenemy   Thu Jun 17, 2010 9:05 am

nah im good Very Happy

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The Eye
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PostSubject: Re: Release of Archenemy   Thu Jun 17, 2010 7:17 pm

Chris wrote:

The other guys said "anything goes" and added "but dont play any dick cards"......

That pretty much cuts out chris...

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Rincewind
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PostSubject: Re: Release of Archenemy   Fri Jun 18, 2010 2:33 am

I believe we play with a fair few Dick Cards... Balance, Skullclamp, etc Razz
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Chris
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PostSubject: Re: Release of Archenemy   Fri Jun 18, 2010 3:34 am

Crying or Very sad
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The Eye
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PostSubject: Re: Release of Archenemy   Fri Jun 18, 2010 4:26 am

wog, gloom, underworld dreams, stuffy doll, silence, counterspell, cryptic command, Iona...

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PostSubject: Re: Release of Archenemy   Fri Jun 18, 2010 12:14 pm

tinker >.>
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PostSubject: Re: Release of Archenemy   Fri Jun 18, 2010 9:02 pm

Tinker isn't too bad when compared to the rest of the list.
Oh, and Shatterstorm.

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PostSubject: Re: Release of Archenemy   Fri Jun 18, 2010 10:14 pm

Incidentally, I have a bunch of M11 cards Suspect
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The Eye
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PostSubject: Re: Release of Archenemy   Fri Jun 18, 2010 10:18 pm

You mean Ranger of Eos? Or DCI foils?

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PostSubject: Re: Release of Archenemy   Sat Jun 19, 2010 2:37 am

Neither, I mean cards with the M11 symbol on them.
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PostSubject: Re: Release of Archenemy   Sat Jun 19, 2010 8:28 am

hhuuuhhhhh???
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PostSubject: Re: Release of Archenemy   Sun Jun 20, 2010 12:08 am

You'll see.... bwahahahahahaaaa
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Akuri_Mitsu
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PostSubject: Re: Release of Archenemy   Thu Jul 08, 2010 7:26 am

i have forty dollers and am trying to "rustle" 10 dollers so i might be there
heres hoping Very Happy

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